Hooray! The second Ori game has its demo now! New story, new scene and… new combat system! Although it’s not a tech talk I still extract some technical points and design concepts out from it.
Continue readingI do hate typo and any syntax that cannot be checked by IDE…
Continue readingI don’t think it’s appropriate for me to write this article in English, since I’m not an native English speaker! So why don’t native English speakers (I mean you) just go to digest the source line by line? But nevermind, I still post this English version for… the article consistency for my site?
Continue readingAlthough it’s an old speech but, it’s all about Ori and the Blind Forest‘s techniques! So it’s worthy of some notes on it.
(it’s worth noting that Moon Studio started this game with Unity 3!)
Recently I’m reading a Chinese book named “A Programmer Prepares“ and I need a Linux environment, but I do like Macrohard Microsoft stuffs and Cmder is really awesome.
So in order to avoid the not-so-beautiful bash, here comes this post.